<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-2272960549867699733.post552702302481161776..comments</id><updated>2012-01-03T06:44:33.699-08:00</updated><category term='Microbe'/><category term='Go'/><category term='Français'/><category term='Graph'/><category term='Geek'/><category term='Flash'/><category term='Book'/><category term='General'/><category term='Game'/><category term='English'/><category term='as2'/><category term='as3'/><title type='text'>Comments on &lt;a href="http://blog.gludion.com"&gt;Gludion&lt;/a&gt;: The Art of Game Design: A Book of Lenses</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.gludion.com/feeds/552702302481161776/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html'/><author><name>gludion</name><uri>http://www.blogger.com/profile/01982306234493880464</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.gludion.com/images/glup.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-4735701831949072441</id><published>2012-01-03T06:44:33.699-08:00</published><updated>2012-01-03T06:44:33.699-08:00</updated><title type='text'>I want to show my admiration for your writing tale...</title><summary type='text'>I want to show my admiration for your writing talent and also the ability to viewer, read it all to end. I really want to read more of your blogs and talk about my views with you. I will be your frequent visitor, for sure.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4735701831949072441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4735701831949072441'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1325601873699#c4735701831949072441' title=''/><author><name>freelance writers</name><uri>http://www.essaywriters.net/</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1657882958'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-3926333192219974506</id><published>2011-01-06T04:07:29.296-08:00</published><updated>2011-01-06T04:07:29.296-08:00</updated><title type='text'>La traduction fr:
http://www.pearson.fr/livre/?GCO...</title><summary type='text'>La traduction fr:&lt;br /&gt;http://www.pearson.fr/livre/?GCOI=27440100949530</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3926333192219974506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3926333192219974506'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1294315649296#c3926333192219974506' title=''/><author><name>gludion</name><uri>http://www.blogger.com/profile/01982306234493880464</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.gludion.com/images/glup.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1678090795'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-5793760092705669485</id><published>2010-06-09T02:58:46.827-07:00</published><updated>2010-06-09T02:58:46.827-07:00</updated><title type='text'>ha super, on m&amp;#39;avait soufflé qu&amp;#39;il était e...</title><summary type='text'>ha super, on m&amp;#39;avait soufflé qu&amp;#39;il était en cours de traduction, et je suis ravi de connaitre l&amp;#39;éditeur et la date de sortie :D</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/5793760092705669485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/5793760092705669485'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1276077526827#c5793760092705669485' title=''/><author><name>gludion</name><uri>http://www.blogger.com/profile/01982306234493880464</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.gludion.com/images/glup.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1678090795'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-3252861020855995256</id><published>2010-06-09T02:15:33.566-07:00</published><updated>2010-06-09T02:15:33.566-07:00</updated><title type='text'>Pour info, il va sortir en français en novembre au...</title><summary type='text'>Pour info, il va sortir en français en novembre aux éditions Pearson sous le titre &amp;quot;L&amp;#39;art du game design&amp;quot;.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3252861020855995256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3252861020855995256'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1276074933566#c3252861020855995256' title=''/><author><name>Patricia</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-325253550'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-4714882002170722117</id><published>2009-01-30T05:46:00.000-08:00</published><updated>2009-01-30T05:46:00.000-08:00</updated><title type='text'>je confirme tout l&amp;#39;intérêt (à mon humble avis)...</title><summary type='text'>je confirme tout l&amp;#39;intérêt (à mon humble avis) de Game Design Workshop (Designing, Prototyping, &amp;amp; Playtesting Games) qui a été ré-edité avec le sous titre &amp;quot;Playcentric approach&amp;quot; mais le contenu reste globalement le même... bon fatalement aimant la chose papier/carton/sociale, je suis bon lecteur de l&amp;#39;approche prototypage papier (surtout que je continue à l&amp;#39;enseigner à l&amp;</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4714882002170722117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4714882002170722117'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1233323160000#c4714882002170722117' title=''/><author><name>kristof</name><uri>http://www.metagama.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1735216302'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-3789322368728726186</id><published>2009-01-28T05:43:00.000-08:00</published><updated>2009-01-28T05:43:00.000-08:00</updated><title type='text'>J'ai lu "Game Design Workshop" il y a pas mal de t...</title><summary type='text'>J'ai lu "Game Design Workshop" il y a pas mal de temps... Il me semble qu'il insistait surtout sur les prototypes (y compris ceux réalisés en papier) et le play-testing. C'est un livre 100% consacré au gameplay/fun et à sa conception. Rien sur l'histoire, les animations ou le son. Donc un parti pris très intéressant ;)... Tiens ça me donne envie de le relire ;)&lt;BR/&gt;&lt;BR/&gt;"Secrets of the Sages" est</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3789322368728726186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/3789322368728726186'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1233150180000#c3789322368728726186' title=''/><author><name>gludion</name><uri>http://www.blogger.com/profile/01982306234493880464</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.gludion.com/images/glup.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1678090795'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-4437861438482425946</id><published>2009-01-27T13:29:00.000-08:00</published><updated>2009-01-27T13:29:00.000-08:00</updated><title type='text'>Sinon les autres bouquins listés sont ils vraiment...</title><summary type='text'>Sinon les autres bouquins listés sont ils vraiment interessants ?</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4437861438482425946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4437861438482425946'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1233091740000#c4437861438482425946' title=''/><author><name>mama</name><uri>http://www.yamago.net</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-299608927'/></entry><entry><id>tag:blogger.com,1999:blog-2272960549867699733.post-4472495088231297558</id><published>2009-01-27T13:22:00.000-08:00</published><updated>2009-01-27T13:22:00.000-08:00</updated><title type='text'>Merci Olivier pour cette super info, je fonce ache...</title><summary type='text'>Merci Olivier pour cette super info, je fonce acheter ce livre, c'est con j'ai acheté ce matin les deux bouquins de Zimmerman mais on vera bien.&lt;BR/&gt;&lt;BR/&gt;C'est clair que les bouquins de game design ou level design sont rares, surtout que certains mélangent un peu tout et que concernant le level design ca glisse souvent vers du graphic level design, qui n'est pas inintéressant mais n'est pas </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4472495088231297558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2272960549867699733/552702302481161776/comments/default/4472495088231297558'/><link rel='alternate' type='text/html' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html?showComment=1233091320000#c4472495088231297558' title=''/><author><name>mama</name><uri>http://www.yamago.net</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.gludion.com/2009/01/art-of-game-design-book-of-lenses.html' ref='tag:blogger.com,1999:blog-2272960549867699733.post-552702302481161776' source='http://www.blogger.com/feeds/2272960549867699733/posts/default/552702302481161776' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-491672843'/></entry></feed>
